﻿
using GalFrameWork.Models;
using GalFrameWork.Utils;

namespace GalFrameWork.Services.Impl;
public class SceneStorage :ISceneStorage{
    public Task Initialize() {
        throw new NotImplementedException();
    }

    public Task AddScene(Scene scene) {
        throw new NotImplementedException();
    }

    public ImageSource addImageToScene(Scene scene, Image image) {
        OpenFileUtil openFileUtil = new OpenFileUtil();
        //var result = openFileUtil.GetImageFile();
        //将FileResult类型转化为图片
        var img = openFileUtil.TestPickImage();
        return null;
    }

    public Task<bool> addAudioToScene(Scene scene, string audio) {
        throw new NotImplementedException();
    }
}

